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Monday, June 4, 2018

C64-Longplay - Fahrenheit 451 (720p) - YouTube
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Fahrenheit 451 is a computer strategy game released in 1984 based on the novel of the same name by Ray Bradbury. Originally released by software company Trillium, it was re-released in 1985 under the company name's new name Telarium.

The player's goal is to help Guy Montag, the main character from the novel, to evade the authorities and make contact with an underground movement. Bradbury contributed to the game, by writing the prologue and responses of the game's intelligent computer "Ray".


Video Fahrenheit 451 (video game)



Publication history

The plot and text of the game was written by Len Neufeld (known for his previous authorship of books in the Be an Interplanetary Spy interactive novel series), working under the aegis of Byron Preiss Visual Publications.

The game was released for the Apple II, Atari ST, Commodore 64, MS-DOS, Macintosh, MSX and Tandy computers.


Maps Fahrenheit 451 (video game)



Plot

At the ending of Fahrenheit 451, former Fireman Guy Montag is a fugitive, wanted for murder for killing his supervisor and stealing contraband books. The game takes place five years later. A pointless war has swept across the country, leading to martial law by the Firemen. Now an agent for the literary underground, Montag makes his way to New York. His mission is to break into the heavily guarded New York Library on 42nd Street. The books themselves were burned, but the contents were transferred to microcassette. The microcassettes need to be retrieved and uploaded into the Underground's information network. Along the way, he discovers that Clarisse, the young woman who inspired him to rebellion, is still alive.

Challenges for the player involve finding ways to alter one's appearance, fingerprints, and "chemindex" (body chemistry) in order to evade detection. Other issues arise in finding food to eat and safe places to rest. The player must also make contact with members of the Underground hiding in the city, through the use of a lighter and literary quotations.

In the end, Montag is able to break into the Central Library and meet up with Clarisse. The microcassettes are found and transmitted on the information network to resistance cells all over the world. While Montag and Clarisse achieve victory in saving the extensive collection of literature, it costs them their lives as firemen storm the office after the last cassette is transmitted, immolating them both.


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Reception

In the 1980s, a reviewer praised the "gripping prose" and the "unique approach of obtaining and using literary quotations". German reviewers maintained the complexity of the plot, the nice graphics and the large number of scenes and non-fictional characters.

In 1993, a German study about the history of interactive fiction recognized that Fahrenheit 451 is a highly complex, interactive computer fairy tale ("hochkomplexes, interaktives Computermärchen"). The adventure is a play with classic literature quotations and at the same time it is a game with the narrator and the player himself ("gleichsam Literaturliteratur, ein Spiel mit Klassikern und zugleich mit dem Erzähler, dem Spieler selbst").


Fahrenheit 451' Should Be the Movie We Need Right Now, and Maybe ...
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See also

  • Telarium
  • Rendezvous with Rama (video game)
  • Amazon (video game)
  • Shadowkeep (video game)
  • Perry Mason: The Case of the Mandarin Murder (video game)
  • Nine Princes in Amber (video game)
  • The Scoop (video game)

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Notes


Fahrenheit 451' Should Be the Movie We Need Right Now, and Maybe ...
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External links

  • Fahrenheit 451 CASA: The Classic Adventure Solution Archive.
  • Text version of the game manual
  • Fahrenheit 451 at Museum of Computer Adventure Game History by Howard Feldman
  • Fahrenheit 451 at Adventureland by Hans Persson and Stefan Meier
  • Fahrenheit 451 at MobyGames

Source of article : Wikipedia